﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;


namespace SpaceMan.Entities
{
    public abstract class I_Enemy : I_Entity
    {
        Vector2 PlayerPosition;

        public void GiveParameters(Vector2 PlayerPosition)
        {
            this.PlayerPosition = PlayerPosition;
        }


    }
}
